I'm curious what you print your Paintball Specific parts at. I use 5 walls and 60% infill for everything that is functional and/or cycles and I'm thinking that may be a bit much, but I also haven't had anything fail. Have any of you found a minimum that has yet to fail, especially on such things as pump handles or bolts?
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Pump handles I use 50% infill with 10 walls. Over kill I am sure. However for grip handles, grip panels and barrels I use 100% infill. All probably overkill, but I am okay with it, lol. -
I try to make sure there is some good and completed infill structures between the walls, and then as many walls as I can from there. 60% cubic infill. Same mindset for setting top and bottom layers. Extra skin and infill overlap when I want even more durability. Usually try to run PETG at least at 250 and maintain a several mm thick part thickness to both give walls and the full infill structure.
10-25% gyroid infill if I am focusing on weight reduction over durability. And for TPU I usually run it close to 100%.
Its also fun to play with infill line multipliers sometimes. Becomes like a structure inside your part. Guess it just depends on how much flexibility you want your infill to provide the part.
I really want to set up some sort of regimented and repeatable impact testing that we can all partake in and attempt to refine some agreed upon community settings/standards for all of this.Comment
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5 walls minimum on anything I care to have structural integrity. But I've found that infill percentage beyond 20% really doesn't make a difference, other than making it feel heavier.Rainmaker's feedback: https://www.mcarterbrown.com/forum/b...maker-feedback
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