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  • mtaylor
    replied
    That was the smoothest round of combat I have seen in this game yet. Awesome work everyone.

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  • DavidBoren
    replied
    Initiative: 19

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  • Grendel
    commented on 's reply
    I assume Pique will be last out of our group since he's the door opener but here is his initiative roll for what awaits on other side
    1D20+4 = [11]+4 = 15 Initiative

  • Rainmaker
    replied
    I put it in my post, but i'll duplicate here if it's helpful

    Initiative: 1D20+1 = [16]+1 = 17

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  • mtaylor
    replied
    The way this is going I'll need everyone to roll initiative.

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  • DavidBoren
    replied
    I am ready.

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  • Rainmaker
    replied
    Oh boy oh boy! The moment we've been waiting for, comrades!

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  • mtaylor
    replied
    Originally posted by Nish View Post
    If I may be so bold. I'll put in a vote for Rainmaker to get inspiration for his barrel assassination.
    I agree. I missed that.

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  • Grendel
    commented on 's reply
    He definitely is a heavier ROLE playing player then I am! Now where is our Tabi and the Sax?

  • Rainmaker
    replied
    Hahaha, thanks Nish

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  • Nish
    replied
    If I may be so bold. I'll put in a vote for Rainmaker to get inspiration for his barrel assassination.

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  • Nish
    commented on 's reply
    Yes we cut down both bridges from the other side before exiting the cave the first time.

  • Grendel
    replied
    Both bridges are down correct? Damn wish we had the thread from MCB 2.0 >.<

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  • Grendel
    replied
    Thanks for the map update and I'll try to discipline myself into checking in daily, got a little distracted with work.

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  • mtaylor
    replied
    Yes

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