1D20 + 3 = 5 + 3 = 8 for Eric Withakay...
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Eric still hasn't quite figured out that this isn't the Rockseeker we were seeking... even with the introduction.
Is there anything interesting or exciting to be found on the two Redbrand fellows?
Eric is most interested in upgrading his short swords to a rapier and scimitar, so either such weapons are his top priority... other than that, Eric is always looking for reading materials (on literally any subject), and obviously arrows (not bolts).
Gold/gems/etc are handed to Pique for fair distribution, for no other reason than Eric's natural trust of Gnomes versus pretty much anyone else. Most likely accompanied by a comment on how a Gnome has yet to do me wrong... 50/50 chance it includes a warning not to be the first.If you need to talk, I will listen. Leave a message and I will call you back as soon as I get it.
IGY6; 503.995.0257
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I'm not really sure were we are with initiative at this point and whether it is time for my character to contribute......
"When you are asked if you can do a job, tell 'em, 'Certainly I can!' Then get busy and find out how to do it." - Theodore Roosevelt
Feedback Link - https://www.mcarterbrown.com/forum/b...del-s-feedback
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Just made a choice since we seemed to have stalled out. Anyone that wants can feel free to jump in and stop Gudgeon. He doesn't feel strongly either way but doesn't want to wait around.Originally posted by MAr "... Nish deleted it..."
Originally posted by Painthappy "...I like what nish did..."
Originally posted by Axel "coffee-fueled, beer-cooled."
Originally posted by Carp "Nish's two brain cells"
Master Jar-Jar
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Eric Withakay would prefer to keep the majority of the fighting as far away from the village as possible.
While it would be nice to have them come to us, I think we are pretty intent on bringing the fight to them... however foolish this may prove to be.
Plus, unless they are led by an absolutely berserk Neanderthal, the chances of them abandoning their fortified position is slim to none.If you need to talk, I will listen. Leave a message and I will call you back as soon as I get it.
IGY6; 503.995.0257
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I will just go ahead and get this out of the way, as I believe it is obviously what comes after buff spells are casted...
Eric Withakay rolls for Initiative:
1D20 + 4 = 8 + 4 = 12
And, just in case, Charisma check to project my thoughts to the abomination in the cave:
1D20 + 2 = 18 + 2 = 20If you need to talk, I will listen. Leave a message and I will call you back as soon as I get it.
IGY6; 503.995.0257
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Giving in to the peer pressure since everyone else is doing it Ok I'll give in to the peer pressure results to the roll will be narrated when I come around again... at the bottom of the order:
Initiative: 1D20+2 = [4]+2 = 6
Originally posted by MAr "... Nish deleted it..."
Originally posted by Painthappy "...I like what nish did..."
Originally posted by Axel "coffee-fueled, beer-cooled."
Originally posted by Carp "Nish's two brain cells"
Master Jar-Jar
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