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Any online ttrpg players?

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    Any online ttrpg players?

    Does anyone here play online? I ran a d&d 5e game online for a while and enjoyed it, but life got in the way and I had to drop the game.

    There are a ton of tools for playing online, but I found most of them more of a pain than they were worth. Playing with older players that are not afraid of paper character sheets, and using a minimal VTT like Owelbear Rodeo was the way to go.

    #2
    I have used Roll20 and Foundry for online. I use Foundry to supplement in person games too. Ive been dying to start a game at my local shop. We used to run intro to DnD days but stupid trading card games became more popular so the shop owner dropped the DnD games in favor of that stuff.

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      #3
      DnD, and pathfinder player here. We play a bi weekly session online when life doesn't get in the way.

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        #4
        Roll 20 and foundry as well. Pathfinder 1 and DnD5e. It works, it’s not my favorite.

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          #5
          During Covid my one ttrpg group, which was playing a Indiana Jones type adventure using Savage Worlds at the time, switched to online. That group has mostly switched back to in person for biweekly DnD5e games, but we had a few out of state players join in, who obviously can't make it in person, so on the alternate week we're back online. We do mostly 5e in person, and play around with other systems for the online game. It makes it a bit easier to pick up a new rule set quickly since a lot can be automated. We did the Indiana Jones type game (Traveling the world in the late 1930's, explore ancient temples, beat up Nazis. Fun times), then a Conan the Barbarian type game (explore ancient temples, beat up cultists, deflect weapons with chest hair), then a Deadlands weird west game (explore the wild west, beat up zombies, make alcohol that lets you breath fire... I played a mad scientist hillbilly moonshiner in that game).

          We stuck with roll20 for most of that, but we had some complaints. We started with using the built in voice chat, but that got buggy on us. We ended up using Discord for voice chat and out of character commentary. When we switched systems away from Savage Worlds the GM wanted to try a different VTT, so we went with Foundry. A bit more setup for the GM since he basically hosts it on his computer or some server somewhere, but he's an IT guy so it's right up his alley. We used that for a quite enjoyable Star Trek campaign. We scienced and diplomacyed the heck out of all our encounters, I think I drew my phasor maybe twice the entire campaign. So VERY Star Trek'y. And don't think it was just talk role play. No, in that setting with the right GM a science challenge is basically a type of combat, with a lot of strategizing and rolling skill checks as you advance the analysis, have setbacks, take damage from equipment malfunctions and unintended spatial anomalies, and effectively utilize teamwork as you wield technobabble and of course nerdy Trek trivia to solve the present dilemma.

          Currently we're using Foundry for a Hunter: The Reckoning game. So basically the show Supernatural, but set mostly in Chicago. It's you classic While Wolf type system, so rolling lots and lots of d10's (and since a few of us are disturbingly good at character optimization it's a freakishly large number of d10's at times), having that automated really helps speed things along.

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            #6
            I play Dungeon World and Lancer online.

            I used Roll 20 for years and honestly it's dated and they spent too many years resting on the laurels ignoring player feature requests assuming players would never leave.

            I currently use Foundry and owlbear.rodeo. Foundry is great after you get it set up. Owlbear.rodeo is free and has extension support to make it work with whatever system you're trying to play.

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            • Miles
              Miles commented
              Editing a comment
              Honestly miss Owelbear 1.0 I find the new version has too much going on. 1.0 was so simple, and it had everything we needed and nothing to get in the way.

            • Mr.Rush

              Mr.Rush

              commented
              Editing a comment
              I agree they're suffering from feature creep, but the price is still right.
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