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Guild strike 09-03-2023 cash prizes-raffles-giveaways-awards-team discounts

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    Guild strike 09-03-2023 cash prizes-raffles-giveaways-awards-team discounts

    SPLATBROTHERS APOCALYPSE WARS: GUILD STRIKE - Labor Day Sunday, September 3rd, 2023

    https://www.letsplaypaintball.com/sp...thers-big-game

    💰CASH PRIZES 🍀RAFFLES 🎁GIVEAWAYS 🏆AWARDS⚽TEAM DISCOUNTS




    Splat Brothers Paintball
    13208 Moody Road
    Hopewell, VA 23860

    "Interplanetary prosperity crumbles, forging alliances and fueling unrest in a race against collapse."

    Gear up for an immersive paintball experience! Fish Teeth Game Productions proudly presents its Inaugural Game Production at SplatBrothers Apocalypse Wars: GUILD STRIKE, happening on Sunday, September 3rd, 2023, at the legendary SplatBrothers Paintball Park.

    In a future where humankind spans the inner solar system, economic disparities and political infighting lead to a schism among Venus, Mars, the Moon, and Earth. The Venu-Martian Builders Guild separates VS Terran Miners Guild! But hope remains as negotiators work to end the conflict from the neutral Luna Science Guild. The cost of peace and humanity's future loom in the balance.


    Choose your side and join the fight between rival guilds as they clash for supremacy.

    Blue - Terran Miners Guild
    Red - Venu-Martian Builders Guild
    ----------------------------------------------------
    Yellow - Luna Science Guild - MAX 30 players – This does not count spies or negotiators

    Two Spies, and Negotiators for each side.

    *** If a team would like to be the command team for a side, please email me at fishteethgameproductionsllc@gmail.com ***

    *Pre-Registration Special*:
    $59.95 (Includes Entry and 2000 Rounds)
    $109.95 (Includes Entry and 4000 Rounds)
    $10.00 off a case Team Discount. 20 case minimum purchase – email for invoice fishteethgameproductionsllc@gmail.com

    First Strike Rounds will be available.

    Cash prizes

    For best single piloted "PUG" Space Mech

    First Place $100
    Second Place $50
    Third Place $25

    For best "Human powered" Tank-Orbital Bombardment Space Craft-APC

    First Place $100
    Second Place $50
    Third Place $25

    For best LAW Rocket

    First Place $50
    Second Place $25
    Third Place $15

    8:00 am Registration Opens
    8:00 am Chrono opens
    9:30 am Main Game Brief
    10:00 am Game Start
    12:40 pm lunch
    2:00 pm Game Start
    4:00 pm final battle
    4:30 pm end game
    4:45 pm Scores, Awards, Prizes
    Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


    https://www.facebook.com/FishTeethGames
    twitter.com/FishTeethGames
    www.instagram.com/fishteethgamesllc/
    https://www.youtube.com/@FishTeethGameProductions
    discord.gg/64byguwg
    fishteethgameproductionsllc@gmail.com

    #2
    I was just getting ready to post this game!!! Looks like a ton of fun.
    https://www.mcarterbrown.com/forum/b...dback#post9172

    Comment


      #3
      That is what I am going for. Since it is my first game, I am trying to do what I would have enjoyed as a player, ease of running it as a general, and giving back as someone who would like good prizes.
      Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


      https://www.facebook.com/FishTeethGames
      twitter.com/FishTeethGames
      www.instagram.com/fishteethgamesllc/
      https://www.youtube.com/@FishTeethGameProductions
      discord.gg/64byguwg
      fishteethgameproductionsllc@gmail.com

      Comment


        #4
        Originally posted by OldSchoolJoe View Post
        I was just getting ready to post this game!!! Looks like a ton of fun.
        Additionally, I have 3 player elements to the game.

        1. Big game shoot'em up for those who just want to battle.
        2. Multi step Missions for those teams who like working on a problem together.
        3. Spy and Negotiator roles for those character players who like small things to have a huge impact. (The General for each team picks their spies and negotiators)

        The way I have structured the game, those elements will be able to be fully realized. Each battle, mission set, and character task will be completely different.

        The teams that take command will have direct influence with in that structure. Since Yellow is limited to 30 players, not including their negotiators or spies, it will be interesting to see which team steps up to the plate.

        With Red and Blue having unlimited numbers, it will be exciting to see how they handle Yellow for the game outcome.
        Last edited by FishTeethGamesLLC; 07-24-2023, 11:44 PM.
        Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


        https://www.facebook.com/FishTeethGames
        twitter.com/FishTeethGames
        www.instagram.com/fishteethgamesllc/
        https://www.youtube.com/@FishTeethGameProductions
        discord.gg/64byguwg
        fishteethgameproductionsllc@gmail.com

        Comment


          #5
          Fish Teeth received the following questions on Spies and Negotiators.

          How is a Spy eliminated?

          1. A spy can only be eliminated by being discovered. That is why it is imperative the Generals pick their spies and keep it secret. Fish Teeth will be the only party who knows all the spies’ identities. This is for keeping track of points scoring.
          2. If a spy is shot out during play, they respawn like a regular player and continue their spy duties.
          3. Spy craft is not limited to just game day.
          4. Spies will hunt each other, but can only be identified or eliminated on game day. This is to encourage spy craft and counter intel.

          Negotiators what are their roles and how are they eliminated?

          1. A Negotiators role is to use any and all info and resources to make sure their side wins.
          2. Each side has 2 Negotiators to get the most out of the other sides.
          3. A Negotiator can be shot out during play but can not be eliminated from their task like a spy can. When shot out they respawn like every player.
          Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


          https://www.facebook.com/FishTeethGames
          twitter.com/FishTeethGames
          www.instagram.com/fishteethgamesllc/
          https://www.youtube.com/@FishTeethGameProductions
          discord.gg/64byguwg
          fishteethgameproductionsllc@gmail.com

          Comment


            #6
            Getting close!!!!
            https://www.mcarterbrown.com/forum/b...dback#post9172

            Comment


              #7
              https://www.letsplaypaintball.com/sp...thers-big-game

              https://www.facebook.com/events/785314603293293


              Team Badges - Are you a MINER or a BUILDER?
              Cash Prizes - 1st, 2nd, and 3rd place cash prizes for tanks, mechs, and LAWs.
              Raffles - Unlimited $1 raffle tickets available for purchase at the event.
              Give Aways - Random badge numbers selected for give away items.
              TEAM DISCOUNTS - $10 off a case at 20 case minimum purchase.

              Team Badges


              Cash Prizes


              Raffle Items


              Give Away Items
              Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


              https://www.facebook.com/FishTeethGames
              twitter.com/FishTeethGames
              www.instagram.com/fishteethgamesllc/
              https://www.youtube.com/@FishTeethGameProductions
              discord.gg/64byguwg
              fishteethgameproductionsllc@gmail.com

              Comment


                #8
                GUILD STRIKE General Game Brief

                STORY SYNOPSIS

                Interplanetary prosperity crumbles, forging alliances and igniting unrest in a desperate race against collapse.

                In a future where humankind spans the inner solar system, humanity coexists under the umbrella of The One Species Charter, a foundation that ushers in decades of unprecedented prosperity. However, the development of economic disparities and the eruption of political infighting give birth to a schism among the inner planets: Venus, Mars, the Moon, and Earth. Guilds emerge as a response, as the founding principles of the One Species Charter strictly forbid warfare and instead advocate for economic and diplomatic resolutions to conflicts.

                The pioneering Venu-Martian Builders Guild becomes the first to break away from the One Species Charter that binds the inner planets together. Over the ensuing decades, two additional guilds take shape—the Terran Miners Guild and the Luna Science Guild. The aftermath of the separation ushers in a brief era of peace and economic prosperity, but this harmony is soon shattered by acts of partisan terrorism. The guilds, in turn, establish martial systems and fortified military complexes with only moments of peace from off rotation solar orbital distances. However, a glimmer of hope persists, carried by the negotiators representing each guild who strive to end the conflict, aided by the neutral Luna Science Guild. The monumental cost of peace and the future of humanity hang precariously in the balance.


                Timeline of events

                0800 check in begins
                0930 Safety and game brief
                1000 battle 1
                1040 Off Rotation Break
                1100 battle 2
                1140 Off Rotation Break
                1200 battle 3
                1240 lunch
                1400 battle 4
                1440 Off Rotation Break
                1500 battle 5
                1540 Off Rotation Break
                1600 final battle start
                1630 end game
                1645 score, Awards, prices

                ***Timeline of events will start and stop on time. Be at the specified locations when time is called.***

                Main Battle Types:

                1. Center Dump: Scatter items throughout at back of field. Most items dumped wins, teams can remove items. Points awarded for each item dumped.

                2. Attack/Defend: - Touch the Center: Attackers plant flag at the center to win. Defenders aim to stop them.

                3. Push Tug of War: Items start at respawn. Move most items past the 50 for points. Farthest item(s) breaks ties.

                4. Attack/Defend - Reversed: - Touch the Center: Attackers plant flag at the center.

                5. Bomb Build: Each side has 3 sets of 3 large Legos (9 each). Bombs built using scattered pieces. Built bomb lets a side eliminate a quadrant, even their own. Bombs MUST BE USED in sequential order, i.e. Bomb 2 cannot be used before bomb 1. Bombs used strategically.

                6. Final Battle - Towers Field: Slap sticks with sand timers.

                Negotiator Rules:

                1. Negotiators cannot be eliminated. Any side's negotiator hit results in point deduction for all sides.

                2. Negotiators wear "Negotiator" sign front and back. Negotiators can change between matches.

                3. Compete in 3 events, one for each battle for first three battles: Poker, Catch-Phrase, Double Ditto. Catch-Phrase Yellow (Luna Science) 2 Negotiators split between Red and Blue (VM Builders/Terran Miners).

                4. Supplies provided: Game materials, table, chairs, pencils, and paper.

                5. Compete for 3 cases: Each case has 1 advantage, 1 disadvantage, 1 trade item. Only one case won per game type. One game type per one main battle. Example: If a side wins Poker during the first main battle, that side picks the first case. Yellow cannot win at catch phrase. They can however win the other two. Red or blue CAN win all 3.

                Negotiator CASE CONTENTS

                Advantages:
                1. Opponent loses tanks/mechs for a battle: Nanite Disassemblers.
                2. Opponent starts with 75% force for 10 mins: Seismic generator weapons.
                3. Gain all yellow players for a battle: Quantum Stealth Technology.

                Disadvantages:
                1. Opponent LAWs eliminated by headshots with revives: Energy Manipulation Weapons.
                2. Opponent gets 50% battle field enemy elimination. Orbital Strike:
                3. Shortened respawn by 15 sec: Quantum Healing.

                Trade Items:
                1. TuTu of Toughness: Mission Team sits out a mission.
                2. Tiara of Triumph: Get 25% of collected props/points of opponent's choice (after final battle).
                3. Clown Shoes of Chaos: Whole Team starts without packs/storage for a battle.

                Negotiators carry and use trade items. Accepted items must be worn by opponent negotiator's General. All traded Items approved by Fish Teeth for negotiations. Trade items worn all day, including awards ceremony.

                Player Roles & Corresponding Tape Color
                1. Demolitions Expert - BLACK: Uses LAW rockets and satchel charges. Blows structures. Satchel charges must be approved.
                2. Engineer - GREEN: Rebuilds blown structures. Removes all Demo Tape properly.
                3. Medic - WHITE: Heals players, limited times. Bandages used. Headshots are not healed. Medics don't work at night.
                4. Pilot - GREY: Flies simulated aircraft. Rules for flying, landing, shooting apply.

                *ALL PLAYER ROLES ARE SANCTIONED AT THAT SIDES GENERAL. IF A ROLE CHANGES PLAYERS, THE CORRESPONDING COLOR TAPE MUST BE CHANGED TO NEWLY SELECTED PLAYER. *

                *ROLE TAPE MUST BE AR BOTH ARMS. IF NOT, THOSE ACTIONS DO NOT COUNT. *


                Missions & Tanks:

                1. Missions help the main battlegroup, waypoints aid mission success.
                2. Mission Teams start at CP, collect props at way point, proceed to mission objective.
                3. Successful mission completion captures items that aid main battle group. General deploys won items capture.
                4. Successful Mission items: Defensive Shielding, Precision Strike, Energy Manipulation, Seismic Generators, Nanite Disassemblers.
                5. Human-powered tanks and mechs only, no motorized vehicles on field.
                6. Tanks/Mechs receive missions at the discretion of Fish Teeth Game Productions.
                7. Otherwise, tanks and mechs “Cry Havoc.”
                8. ALL PLAYERS MUST LEAVE THE FIELD AT THE END OF EACH BATTLE ROTATION.

                Start & Respawn:
                1. Main Battle Group starts at battle location, NOT CP.
                2. Respawn is closer to the center of battlefield.
                3. Captured respawn: Team restarts at battle location starting point.
                4. Opponent cannot pass team's respawn point.
                5. Fish Teeth will call orbital strike to reset field if necessary.
                6. Mission Teams respawn at any of their side's points. CP, main battle location starting point, and respawn can be used by eliminated mission team members.
                7. Yellow can respawn from ANY CP, start, or field respawn.​
                Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


                https://www.facebook.com/FishTeethGames
                twitter.com/FishTeethGames
                www.instagram.com/fishteethgamesllc/
                https://www.youtube.com/@FishTeethGameProductions
                discord.gg/64byguwg
                fishteethgameproductionsllc@gmail.com

                Comment


                  #9
                  🎉 Big Thanks to Everyone for Making Our Inaugural Event a Success! 🎮🔥

                  We want to express our heartfelt gratitude to all of you who joined us for Fish Teeth Game Productions' very first event at Splat Brothers this Labor Day weekend! 😃✨

                  Player satisfaction and engagement was awesome, and we couldn't be happier with the outcome. 💪👾

                  We also want to highlight some key takeaways from this incredible experience:

                  🌟 Adaptability and flexibility were key. We learned the importance of adjusting the game structure on the fly, which was well-received by our players.

                  🎯 We quickly identified and corrected any gaps in the game structure and rules, notably improving the "Pilot/Driver" rules for the Piloted Orbital Drop Tanks, ensuring safety and an enhanced gaming experience.

                  🛩️ Allowing pilots to engage in dogfights turned out to be a brilliant idea, and we thank the anonymous genius who suggested it. These rules will be clearly defined in future productions.

                  💡 We're immensely grateful for the invaluable input from experienced event organizers among our participants. Your suggestions on game flow adjustments were incredibly helpful.

                  A special shoutout goes to all our dedicated players, from start to finish, including those who joined the raffle. If you were there until the end, please email us at [fishteethgameproductionsllc@gmail.com](mailto:fishteethgameproductionsllc@gmail.com). We have something special in store for you at the next event you attend! 🎁🙌

                  Lastly, we want to extend our sincere thanks to the following individuals and groups who played a pivotal role in making this event unforgettable:

                  👏 Bobby Weeks, for taking a leap of faith and allowing Fish Teeth Games to host its inaugural event at Splat Brothers.

                  🙏 Tyler Schaffer and his team, who made crucial adjustments to the event schedule to ensure everything ran smoothly. Tyler, you're the real MVP!

                  💥Death Dealers Paintball , you were the heartbeat of this production. Your promotional efforts, willingness to face the combined teams, and overall support were instrumental in making this event a resounding success.

                  Thank you all for being a part of this incredible journey, and we can't wait to see you at our next event! Stay tuned for more thrilling adventures from Fish Teeth Game Productions! 🎮🚀 #GameOn #SuccessStory​
                  Bringing yall zany paintball adventures of epic adrenaline-fueled fun & unforgettable experiences! - Fish Teeth


                  https://www.facebook.com/FishTeethGames
                  twitter.com/FishTeethGames
                  www.instagram.com/fishteethgamesllc/
                  https://www.youtube.com/@FishTeethGameProductions
                  discord.gg/64byguwg
                  fishteethgameproductionsllc@gmail.com

                  Comment

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