After reading about the various modes, I'm finally beginning to understand them. It seems to me that some of the rules around NXL. PSP, and Millenium are arbitrary, designed to enhance the games. I understand that. However, paintball is essentially a sporting event modeled on war. Most personal firearms are fairly simple and have few 'modes' - semi auto, 3 round burst (maybe some others), and full auto. If we stick with these, they also mostly have firing rates in the 700 to 1200 rounds per minute. A marker powered by compressed gas will have certain limitations compared to smokeless powder, but with rule based limits, we are firing paint between 600 and 1080 (18 bps) balls per min - and this compares favorably with firearms.
Why are markers not set up similarly to firearms w/ semi auto, burst, and full auto modes? Looking around, it seems you only get the flexibility to set these modes in higher end guns.
Is there a reason or is this simply to make the various games more challenging?
Why are markers not set up similarly to firearms w/ semi auto, burst, and full auto modes? Looking around, it seems you only get the flexibility to set these modes in higher end guns.
Is there a reason or is this simply to make the various games more challenging?
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