What speed have you set your marker to?
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I got a WDP Angel LED up to 450fps. I went to Hollywood sports and the 11 year old working there told me that’s too high and I need to turn it down, I said, hang on, I didn’t think I could get it up this high. It was bench tested only and the reg was way to high, I still don’t know how it didn’t blow a seal or pop a gasket. I was dry firing the shit out of it too. Angels are beast paintball guns.
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Originally posted by Chuck E Duckysome fields allow 300fps.
Originally posted by Daltech View PostI got a WDP Angel LED up to 450fps. I went to Hollywood sports and the 11 year old working there told me that's too high and I need to turn it down, I said, hang on, I didn't think I could get it up this high. It was bench tested only and the reg was way to high, I still don't know how it didn't blow a seal or pop a gasket. I was dry firing the shit out of it too. Angels are beast paintball guns.
What was happening was the ton tons noticed the refs were not checking Chrono between points so they would Chrono in at the beginning of a game, play a few points and then turn the markers way up. Towards the end they would turn them back down to pass any Chrono at the end. A bunch of teams were complaining and finally the refs came out in the middle of a game, rather hilariously actually. One ref comes out from behind the home bunker, grabs a player's marker straight out of his hands and chronos it, throws a red flag, turns around grabs the next player's marker. Repeat.
Since only 1 guy passed but the rules were that you had to have 2 players to start a match they had to forfeit one point then start the next with only 2 players (one guy got a minor so he could come back in after one point)
Pretty sad that that kind of cheating exists but it was fun to watch
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300 fps is actually pretty common in the US it’s rarely an issue. Tournament paintball is a completely different animal all of them are 300fps and under in the US. The TonTon issue was more about blatant cheating then it was about actual injuries. I think the irresponsible First Strike players are way more “dangerous” from an injury standpoint. Thing is those First Strike can stay together at much higher velocity and they only become more accurate when you do so there is “incentive”. Paint on the other shreds and often shoots terrible at high velocities.
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All my local fields have been at 300 fps. I rarely shoot that high, usually 280. Usually shoot a few yours over the chrono to make sure nothing strange happens. Definitely taken a shot or two during the day the felt a little hot. My local field does sometime do a chrono check at the start of a game though, which is good.
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Originally posted by Cdn_Cuda View PostAll my local fields have been at 300 fps. I rarely shoot that high, usually 280. Usually shoot a few yours over the chrono to make sure nothing strange happens. Definitely taken a shot or two during the day the felt a little hot. My local field does sometime do a chrono check at the start of a game though, which is good.
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Over the years I have found most of my markers perform the best overall around 270-275 fps. That is what I generally shoot for when setting up a marker. The reality is each marker is a little different so I will settle for something between 270-285 fps; whatever the individual marker settles down at and is most consistent at the time. As an example my Pyre really likes ~275 fps and I rarely have to make an adjustment, I go up to the chrono shoot 3 random shots down range then shoot three "aimed" over the chrono. Weekend before last was the first time I had used the Pyre in 6ish months and shot 276, 276, 278 so I just walked away and used it all day. No excessive fiddling with velocity is the name of the game.
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Yeah I prefer to keep mine around 265-275 range. I’ve learned how the shots will drop at that speed and put a bunch right over bunkers and into people hiding behind them. Any higher or lower I miss the shots these days. I always test my markers at the beginning of the day to be sure they’re good with the paint I’m using. Our field doesn’t chrono much unfortunately.-------------
Markers: Ripper Emek | A-Team LV2 | Hormesis LV2 | Skulls Emek
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Depends on the marker. Most of my stuff shoots well enough around 280, which is what most fields around me limit velocity to. But one field I play at (same as BrickHaus ) allows pumps at 300 and First Strikes at either 250 or 260.
My '96 sniper shoots absolute lasers at 290-295, so I'll go for that if the field allows it. Back when I was learning how to play, my Flatline'd A-5 shot best at 260-270. It just depends on what I'm shooting.
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I usually keep mine in the low to mid 280s. My local field uses 290 as the limit so some idiot doesn't set his marker to 297 and then as paint swells from heat and humidity he's shooting >310 by the middle of the day.
Like any competently run field, we chrono every marker before playing every day. Changes in weather, batches of paint, different barrels, etc. can all affect velocity, so you cannot just assume you are still shooting whatever velocity you last chronographed at, even if you know you haven't touched your regulator.
I also have my own handheld chronograph that I use at home when teching markers. It makes my day at the field go just a little bit smoother if I've already dialed in the velocity at home after servicing the marker, so I have minimal or no adjusting to do at the chrono station. It's not really necessary with most of my markers, but if I've been tuning my Autococker it helps a lot to go ahead and chrono it at home. And having a chronograph is very helpful for diagnostics.
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