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Paintball design concepts you can’t stand

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    #31
    Special or limited editions on headbands or mask. I personally never got into it. But I don't see how anyone would drop $100-200 on a headband. Or even $300 for half a mask.

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    • Socalpumpballer
      Socalpumpballer commented
      Editing a comment
      Seems like it’s a symptom of the dead aftermarket. If you can’t customize your space gun beyond anodizing and engraving then the only thing to really stand out is fashion. That being said you only a few mask and headbands are actually rare enough to justify these prices. Mainly olive/clear flex 7 bottoms and maybe original snake stripe venomwear headbands

    #32
    Putting spikes on your mask or on your marker.
    Just asking for an accident if you ask me.

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      #33
      I'm expanding to fields here, but one of the things that had me abandon the game was how all the fields (local to anywhere I lived in the past 10 years) switched from elimination games to timed games with damn near every patron on site and unlimited respawns. I get the profit motive is paint sales but it just became 20-30 minutes straight of whack-a-mole. Each one followed by 45 minute breaks to drive people to buy paint and food before the next one. One field even ruled that we couldn't cross the halfway line, so there was zero reward to eliminating people (cuz they'd be back in 30 seconds) and zero reward to tactics (cuz there was nowhere to go).
      I remember taking turns to get onto smaller fields, the regulars getting to ref their own games, a variety of playstyles and game formats offered. So many of these places just aren't fun anymore.

      The last scenario game I went to was overcrowded and also eliminated respawn time windows. Again, such little incentive to care about tactics survivability when you can pop back in with little inconvenience. Shooting a guy only for him to run back 50 feet to respawn immediately invalidates all of the effort to sneak through enemy territory.

      Not a design issue but the other thing that discouraged me was crappy paint. My phreak'd phantom and my stock PGP used to shoot straight laser beams. Last I played I had better luck aiming to miss.

      Conversely, I'm loving the idea of round variety in scenario games. First strike was already adding some dimension. Allowing .50cal as a tradeoff option (like pistols) would make equipping for a game more interesting.

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      • Chuck E Ducky

        Chuck E Ducky

        commented
        Editing a comment
        Where are you located your fields sound terribly run. Are you centered around a Tourist Area?

      • Myrkul

        Myrkul

        commented
        Editing a comment
        That sounds absolutely miserable to play.
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