I attended the Halo event at EMR this past weekend and put the Metadyne Phoenix through the paces.
Looks and feel: Its a good looking marker. Its not "pretty' like a CCM but looks tough and kind of futuristic. With no barrel or tank its small. It can be set up with a horizontal load tube or with a hopper adapter. I used a hopper. With a 2 piece Freak and a 48/4500 tank it felt comfortable and tight. Lots of positive remarks from those that saw it and checked it out.
Performance: I was very impressed. I was nice and consistent at the chrono. Once I had it set I was getting 279/277/279. In game it was simply tons of fun! I do wish...and others made the same comment...that it had some sort of foregrip. It would make use of the side levers more natural feeling. The marker performed flawlessly while I used a gravity feed Proto loader. When I switched to a Rotor it put too much pressure on the paint and I got a break. This brings up one big issue with it...when you inevitably get a ball break in the marker, it's design makes it difficult to clean without disassembling it. No simple squeegee job to keep you in the game. The marker does have auto trigger but I didn't really use it because I didn't know about it until the end lol.
Overall: This marker is a lot of fun and will definitely get regular use. It will be interesting to see how the final product comes out but im very impressed with the prototype. I put about 500 rounds through it and ut worked great! It's late so I've left a lot out lol...so ask questions if you have them and I'll do my best to respond to each.
Looks and feel: Its a good looking marker. Its not "pretty' like a CCM but looks tough and kind of futuristic. With no barrel or tank its small. It can be set up with a horizontal load tube or with a hopper adapter. I used a hopper. With a 2 piece Freak and a 48/4500 tank it felt comfortable and tight. Lots of positive remarks from those that saw it and checked it out.
Performance: I was very impressed. I was nice and consistent at the chrono. Once I had it set I was getting 279/277/279. In game it was simply tons of fun! I do wish...and others made the same comment...that it had some sort of foregrip. It would make use of the side levers more natural feeling. The marker performed flawlessly while I used a gravity feed Proto loader. When I switched to a Rotor it put too much pressure on the paint and I got a break. This brings up one big issue with it...when you inevitably get a ball break in the marker, it's design makes it difficult to clean without disassembling it. No simple squeegee job to keep you in the game. The marker does have auto trigger but I didn't really use it because I didn't know about it until the end lol.
Overall: This marker is a lot of fun and will definitely get regular use. It will be interesting to see how the final product comes out but im very impressed with the prototype. I put about 500 rounds through it and ut worked great! It's late so I've left a lot out lol...so ask questions if you have them and I'll do my best to respond to each.
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