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Nerf rockets, yes. Used for scenario games against tanks or walls with people stacked behind them. At Supergame here in Oregon, I've played and reffed many a game where people had launchers. It is fun to run rockets - being the ref that watches the called shot, and if it hits the target, getting to tell a whole group of 30 players that they are dead and head to respawn.
The guys that were using them yesterday at the Bones and Ashes game in NC loved them. Dang things sold out at the booth.
Stopped by the booth Friday and he told me he had one sell as he was getting out of the truck!
SL 68, 68 special, Pro Am, Pro Lite, Factory F/A, Mini Lite, SL 68 II, 68 Carbine, Model 98, 98 Custom, VM 68, Z grip Automag, Phantom(s), Classic Automag, Air Star Nova, N3 Hellion, Emek, Metadyne Phoenix, Nelspot 007, Nova N1
Thanks for everyone that stopped by and appreciate all the support, sorry if I missed anyone but we were swamped and I promise was doing all I could do. If anyone has any questions I'm always available Mon-Fri from 9-5 so feel free.
Ok thought I posted this on here but maybe I missed it, they keep me pretty busy around here so here's what's up. Along the top of the launcher there are 3 small attachments, first we have a over pressure bleed so if by accident you over pressurize the launcher it automatically bleeds off. Next there is a regulator to adjust your fill pressure. Then we have a fill button that allows you to charge the marker to what ever you have set you regulator to. This allows you to carry the marker either charged or not when you are playing to avoid accidental discharge and lets you fill it to the same pressure every time in just a second by pressing the fill button.
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