Originally posted by Magmoormaster
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I had the same thought RE the AAP01. I love the ruger look and have seen some amazing builds, but it seems like by the time you've got the metal upper, hammer, and a few other bits and bobs it's almost cheaper to get the Nov and just go play. Similar to you, I couldn't care less about the milsim, in fact i find that the least appealing part. I just want to run around and shoot my friends.
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I managed to get a few games in this evening. It went well, for the most part. I'm running one mag in each pocket right now, which honestly works just fine for me. But at one point I jumped to peek over a barrel and a mag bounced out of my pocket and broke. I was able to at least partially fix it, but it might have feeding issues now. Not sure yet. Also, the field I'm playing at is wildly unbalanced. The last game I played I was basically unable to move outside my spawn. It was really frustrating.
Beyond that though, it went well. The gun works great so far. Shoots fast (ROF) and accurate. I'm not great as indoor CQB style though. Too many weird angles people can pop out of. I got some ok gopro footage I'll try to edit and post up. Naturally I forgot to turn it on during the most interesting gameplay. :/ Go figure.
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Were there any problems with playing on? If you listen anywhere, it seems to be the standard for air soft.
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I didn't notice anyone else playing on. I might have a couple times, unintentionally. I wasn't especially padded up (just wore joggers and my paintball jersey) but there were a few hits I barely noticed. It wouldn't surprise me if I didn't feel some hits at all.
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